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catching Z's

im just 'Zazie'. an art/ask-blog, usually. mostly works-in-progress kinds of things.
Sep 18 '14

freeglassart asked:

You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!

racconconnoisseur:

makanidotdot:

Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:

1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.

First, just get down the big shapes of your expression, just like you would for a pose.  

So say I wanna do a low angle angry pose.  I know the features are gonna be all mashed down at the bottom because of perspective.

 Scribble it down

image

start to put on features

image

fix stuff

image

put on more stuff

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fix stuff again

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erasing and flipping and stuff a whole bunch until you are happy with it or stop caring

Whole head is a gesture!image

image

2. Just like a facial expression, jot down where the important parts of an entire pose goes first.  You can force the rest of the body to fit the pose.

So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face. 

image

image

image

That’s the simplest explanation I got.  Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!

learn from the best

Sep 18 '14

littleulvar:

when it comes to specific poses I try to first draw the most basic shapes and movement lines and then gradually go into more and more details, like so:

image

image

if you have difficulties with perspective, try drawing a perspective grid first:

image

it’s nothing different than tips from other artists, but I hope it helped a little ;u;

Sep 17 '14
second attempt at genderbend Zappa.
i like this so far…if i just ignored everything below the torso

second attempt at genderbend Zappa.

i like this so far…if i just ignored everything below the torso

Sep 17 '14
someone stop me

someone stop me

Sep 17 '14

warmups and more hitbox junk because im so fascinated

Sep 17 '14

fucktonofanatomyreferencesreborn:

A wonderous fuck-ton of human hand references.

[From various sources]

Sep 15 '14

snarkydiscolizard:

"i’m sad and idk how to feel better"

image

"i don’t know what to draw"

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"i always mess up"

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"BUT I SUCK"

image

Sep 14 '14
Sep 13 '14
papa-erwin:

inkydonkey:

ontahb:

HOWREFERENCESWORK

For all those people that constantly ask “is using a reference cheating?”
No, it’s not. THEY’RE THERE, USE THEM. Using a reference is not tracing, it’s cool.

Every freaking artist in this world and in the past used references to study how the anatomy of a human works, how an apple looks like and so on. You can’t draw immediately out of no where just because you pretend to be an artist. It’s not magic. It’s hard and long work.
And a little reminder: Michelangelo, Da Vinci, Rafael and many more artists in the renaissance used human references from their daily life to make the master pieces which we know now.

papa-erwin:

inkydonkey:

ontahb:

HOWREFERENCESWORK

For all those people that constantly ask “is using a reference cheating?”

No, it’s not. THEY’RE THERE, USE THEM. Using a reference is not tracing, it’s cool.

Every freaking artist in this world and in the past used references to study how the anatomy of a human works, how an apple looks like and so on. You can’t draw immediately out of no where just because you pretend to be an artist. It’s not magic. It’s hard and long work.

And a little reminder: Michelangelo, Da Vinci, Rafael and many more artists in the renaissance used human references from their daily life to make the master pieces which we know now.

Sep 13 '14